singmod: (Default)
methuselah ([personal profile] singmod) wrote in [community profile] singillatim2023-09-09 11:30 pm

extinction is the rule

SEPTEMBER 2023 EVENT


PROMPT ONE — THE AURORA: AFTERSHOCKS: The Aurora comes, bringing chaos to the town of Milton. Electronics go haywire, and the Interlopers learn of the original citizens of Milton.

PROMPT TWO — THE HOUR OF THE WOLF: Tainted by the Aurora and attracted to the noise of people inhabiting the town, several packs of wolves descend upon Milton.

PROMPT THREE — IT SPEAKS: A voice comes to the Interlopers, one that knows them and their darkest fears and deepest insecurities, persuading them to fade into the Long Dark by any means necessary.

THE AURORA: AFTERSHOCKS


WHEN: Sporadic nights over the next month.
WHERE: Milton area.
CONTENT WARNINGS: supernatural horror; ‘ghost’ horror; hauntings; death of npcs in various ways including suicide, murder or exposure to elements.

After the feast, and making sure the newcomers to Milton are seen to, Methuselah packs up. He will explain to others that while he will return to check in, he is no resident of Milton and will not stay. He is a nomad, something he has been all his life. He lives in nature. That is where he belongs. But he does assure that people are welcome to remain sheltered in the Hall if they wish to. And sure enough, the old man leaves, wishing the newcomers well. He can still be found out in the wilderness, and will shelter and feed those out exploring should they come across him.

And so the days and nights of this world roll on. The initial time of those who have come to be stranded in this world is unsettled. The weather is always changing, even if it remains bitterly cold. On some nights throughout the next month, however, the snow clouds clear and Interlopers are given a rare, clear night. At first, it’s beautiful: without the light pollution, all the stars can be seen, the moon casts an eerie glow upon the snow in the dead silence of the night. One might even say there is a kind of peace that comes with it all. And for some of these evenings, they pass by: uneventful and silent — the long darkness of an endless winter’s night.

But on others, it isn’t so uneventful. The noise starts: faint at first, but then growing louder. Something in the heavens above. An ethereal, high-pitched chorus of sounds difficult to place. There’s a kind of electrical buzzing with it all, a low, endless hum punctuated with cracks and pops that echo. The sky is alive with sound, louder than anyone could ever expect it to. With it comes the swirling streaking of colour against the inky black of night, growing brighter and brighter as the night goes on: The Aurora has come.

And it isn’t the sky that comes to life too: the whole town does too. Streetlights, illuminating the town’s roads; lights in stores and homes will come alive, buzzing and flickering often. Previously abandoned cars will turn on, their headlights blaring but faltering. Electronics that had previously seemed broken flick on — and whilst there are no broadcasts available on televisions, and the radio waves only drone on in static, both only occasionally blaring standard emergency broadcasts. Any computers and phones will turn on, but will have no internet or reception. Instead, Interlopers may find texts and emails — many of them unsent. The everyday lives of their users stored within, now readable.

But there’s something else too. The Aurora doesn’t just awaken the electronics of the town. Dotted around, in the streets, in homes, in stores, the lights of the Aurora begin to take shape: spectral-like forms of people, their faces hard to make out, details difficult to define. They move in glitching patterns, they speak with voices distorted by static. Eagle-eyed Interlopers may recognise the forms of some, a body or an action:

These are the residents of Milton, in their last moments on this earth.

The forms act out short scenes on repeat: a desperate fight between two men over a vehicle, a murder in a store during a riot, a suicide alone in one of the many houses. An argument over the communication lines going down. A sobbing teen curled up on his bed. A child stares up at the skies, their hands over their ears, crying in fright. A woman begs for her father to leave his home and head to the coast with her, to try to make it to the mainland, but he refuses to leave. A man succumbs to the cold walking alone in the outskirts of town without proper clothing for the elements. Several of these ‘ghosts’ are people fleeing before they stop and simply gasp, staring off into the distance for a few seconds before they drop dead on the spot.

There is nothing that can be done to stop these endless loops. Nothing to help these poor souls. Each of these moments are captured by the Aurora: final, desperate and tragic moments in some unknown, chaotic time. Some of these ‘ghosts’ maybe stop after so many loops — flickering out into nothing, others will last all night. But all will be gone by the morning and the Aurora comes to an end. There are answers, and there are none.

THE HOUR OF THE WOLF


WHEN: Sporadic nights over the next month.
WHERE: Milton.
CONTENT WARNINGS: (wild) animal attacks, altered wildlife, possible character injury/death, possible (wild) animal injury/death.


The growing presence of people within the town of Milton has meant more light, more warmth, more noise. The Aurora has created great change, but people are not the only thing the ethereal lights in the sky has brought down upon this old mining town.

When the sun slips below the horizon, and the clear skies of burnt embers and inky blues alight with stars, they come.

A lone howl, long and haunting. It is the first signal, which carries on the air. You can’t seem to place from which direction it comes from, it feels like it encompasses you. Then another voice joins it, and another, and another. A chorus of them. As the sound echoes off, another fills its place: a strange feral chittering, snarling and snapping — the drumming of feet upon the snow, heading right for you.

Wolves.

Unnatural, glowing green eyes in the dark — tendrils of light seeping from them as they rush in and encircle those they come across outside. They come in packs of three or more, and they are clever. They’re quicker than any wolf you’ve ever known, bigger and hardier too. They will try to strike fast by zipping in when you’re distracted, snapping and nipping at legs or trying to take quick bites out of arms before drawing back. They work together to bring their prey down, a solid unit of noise and teeth. They will hunt down those who hide inside, try to claw their way inside of homes and buildings — dead set on finding you and tearing you apart. There is no hiding from them. They will find you.

But breaking the pack can send them back. If they’re broken, their morale is depleted. Fire is your biggest friend: torches, campfires and flames will keep them mostly at bay and only the bravest of these packs may attack. Striking them with flares or flames will actually send them into brief retreats. Bullets and arrows are effective with both noise and injuring the wolves, and although hitting one will be difficult due their speed, it’s possible. Killing one of these wolves will dissolve the pack’s morale entirely, and the rest will flee off into the night.

Until next time. Maybe it’s best you don’t stick around. They do hold a relentless determination.


IT SPEAKS


WHEN: Over the next month, possibly longer.
WHERE: Milton.
CONTENT WARNINGS: psychological horror; mental manipulation; themes of suicide; themes of depression; potential self-harm; potential feelings of isolation; potential attempted suicide.

There are whispers. Small, at first. Distracting. Perhaps it is only the wind you hear. Milton is so quiet, even with the new hustle and bustle of the new people to this place. Wood creaks and the trees rustle, there are plenty of sounds you could mistake it for.

‘Interloper.’ It is an old voice. Something deep and dark and ancient. Something impossible, older than the earth itself. It floats into your ears and nestles there, sending an ice-cold shiver down your spine. Even to the most stoic and unshakeable souls, it is a unnerving voice. It feels wrong. It feels like an ending. To hear the voice is deeply unsettling... and yet... you recognise it.

It comes to you, in the dead of night when sleep is far. In the long stretches of day as you go about your business, as you travel across the frigid landscape or gather firewood or try to pass the time within whatever home you’ve made for yourself. For some the voice will be clear as day, for others it may be some distant whisper — something gently murmuring in your ear. But the voice will be heard, no matter the person.

‘Interloper. Do you know what it means?’ It asks. ‘It means one that involves itself in a place it does not belong. You do not belong.’

That it isn’t the only thing it tells you. For everyone, it’s different. It knows you. It picks up on any weakness, any insecurity. It makes you feel small, insignificant. It tells you all the quiet, terrible things you hide down within yourself. For days, weeks, the voice is there. Speaking to you. It will wear you down, insist you are not wanted, that you do not belong here.

... And wouldn’t it be better if you weren’t here at all?

The voice seeks to break you. It will push you to your limit. Sleep will become hard to find, your spirits low and hollow. In time you might seem to believe it. Maybe it’s better if you weren’t here. You don’t belong in this place, why should you stay?

‘Disappear, Interloper. Go into the Long Dark.’

Perhaps you next find yourself atop the steep cliffs, looking down into the Milton Basin below. Perhaps you find yourself with a gun in your hand, or a rope. Perhaps you find your feet carrying you out into the snow. You’re going to disappear. You’re going to go into the Dark.

Or maybe the voice isn’t so loud. You can push it down, ignore it. Perhaps Faith is what keeps you steady, perhaps knowing who you are despite your faults stops the voice from taking over. Maybe you can help those who can’t block out the voice. Words of encouragement, affirmation, kindness, determination, even spite. The voice wants you dead, but you will not let it. You will not fall. You will not let anyone else fall, either.
FAQs

THE AURORA: AFTERSHOCKS


1. While examples are given, players are encouraged to come up with their own ghostly loops of similar loops. The key thing to remember is that the people of Milton have descended into public disorder. Fights, arguments and murders have occurred, as have suicides or other unexplained deaths. People are frightened. They want to leave the town.

2. Ghostly loops cannot be interacted with, only witnessed.

3. There is no way of putting these 'ghosts' to rest. These loops are more like residual memories, as if the energy of the townsfolk remained, and have been reconstructed by the Aurora.

4. The wolf attacks and Auroras occur on sporadic nights over the course of the next month, with the Aurora being the first thing, then the wolves. It's unlikely you'll get both on the same night. While the wolves are attracted to the Interlopers' activity, the Aurora's light and noise will keep them away from the town during Aurora Nights.

5. Sharp-eyed Interlopers may notice that the 'ghosts' of those who are staring off into the distance before gasping and dropping dead are looking skyward, towards the east.

THE HOUR OF THE WOLF


1. Due to the Aurora's influence, these wolves are harder, better, faster, stronger, than typical wild wolves. They do not die as easily, and are much more difficult to wound and kill. But not impossible. Scaring the wolves will be far easier to accomplish.

2. Wolves will return, sometimes more than once on the same night, or on other nights during the month. The only sure-fire way to have them stop coming back is to kill the pack.

3. Wolf meat is technically edible. But not advised due to parasites. Characters are still welcome to harvest the wolves they kill, however. Who would say no to a cool ass wolf cape.

4. The wolf attacks and Auroras occur on sporadic nights over the course of the next month, with the Aurora being the first thing, then the wolves. It's unlikely you'll get both on the same night. While the wolves are attracted to the Interlopers' activity, the Aurora's light and noise will keep them away from the town during Aurora Nights.

IT SPEAKS


1. Characters can be talked down and broken from the voice's influence by others. Genuine connection and empathy will work massively, but even encouragement and affirmations to keep surviving will be powerful enough to break the voice's hold.

2. Players are welcome to play with the length of time the voice can be heard with characters. Some may want to have it over a short space of time, others can have this progress over a longer time period.

3. The voice can come at any time over the next month.

solitarysoul: commisioned art (Default)

[personal profile] solitarysoul 2023-09-12 11:49 am (UTC)(link)
[Heard something...if Levi were less distracted he might make the connection between the voice in his head and someone else hearing things. But he's having trouble concentrating on anything else.]

...I'm not. I wouldn't.

[Except he would, wouldn't he? It'd just be another in a long line of bodies.]
jackdawvision: (crack ships into a million pieces)

[personal profile] jackdawvision 2023-09-12 12:07 pm (UTC)(link)
[How would you know what's a threat anyway, Kenway?

Shut up, voice.]


I know you wouldn't. This is on me, really, I ought to have known better. [No more pointing weapons at people in town. They're all stuck in this frozen hellscape together, it won't do for someone to lose their shit and point a weapon at someone else. He still remembers the last moments of the town playing out in front of him, how neighbors turned on each other for the slightest chance of getting out.] Did you come here to look for something? Perhaps I can help.
solitarysoul: (The End)

[personal profile] solitarysoul 2023-09-12 12:11 pm (UTC)(link)
No, I...

[What was he doing out here? What was the point of all this?]

...scouting.

[Only this time more aimlessly than usual.]
jackdawvision: (wild horses won't keep me back)

[personal profile] jackdawvision 2023-09-13 01:31 pm (UTC)(link)
What are you scouting for? Answers again?

[This boy is going to be the—okay, no, he won't be the death of him, no matter how much this mysterious voice insists that Edward will lead him to ruin and loss. Remember Caroline? Remember how she died, alone, because you left her? She's waiting for you.

Shut up.]
solitarysoul: (ow)

Cw suicidal idealation

[personal profile] solitarysoul 2023-09-13 01:36 pm (UTC)(link)
[What was he out here for? He's not really sure, just going through the montions. Trying to find the best place to die.]

...Dunno. I guess.
jackdawvision: (from where you have up and gone)

[personal profile] jackdawvision 2023-09-14 05:51 am (UTC)(link)
How about I come scouting for answers with you? Maybe this’ll turn out better than last time.

[And he’ll be able to keep an eye on the kid as well. Something about him right now…it doesn’t sit well with Edward, leaving him alone. Anyway, it’s something to do, something he can use to ignore the voice incessantly whispering about his failures.]
solitarysoul: (Solitary Soul)

[personal profile] solitarysoul 2023-09-14 11:36 am (UTC)(link)
You don't have to...

[But he doesn't really have the energy to resist.]

...but you can if you want to.
jackdawvision: (escaping shores of lunacy)

[personal profile] jackdawvision 2023-09-16 10:47 am (UTC)(link)
I want to.

[Decisive, even a bit cheery. It'll be...a lot more aimless than the last time, he figures, but the point isn't scouting, the point is the company. Kid seems to need some. Edward's willing to stand in.]

Where to first?
solitarysoul: (The End)

[personal profile] solitarysoul 2023-09-16 02:04 pm (UTC)(link)
Uh...

[He hadn't really thought about where to. He was just going where his feet took him. He looks around for a few moments, trying to pick somewhere before sighing and just heading 'forward.']

This way. I guess.
jackdawvision: (untied the knot)

[personal profile] jackdawvision 2023-09-16 05:18 pm (UTC)(link)
[Edward keeps pace easily, walking beside him and beginning to whistle another sea shanty. This time, though, he makes it as obnoxiously loud as possible, to see if it gets any reaction from Levi.]
solitarysoul: (The End)

[personal profile] solitarysoul 2023-09-16 05:36 pm (UTC)(link)
[Levi just moves aimlessly along the city streets. If Edward's paying attention he can see that Levi's slowly moving closer to the edge of town, but Levi's not really aware of it.

He lets the whistling go for a few minutes before saying anything. He still sounds tired more than anything.]

...why are you doing that?
jackdawvision: (until they're gripping into you)

[personal profile] jackdawvision 2023-09-18 02:20 pm (UTC)(link)
[Oh, that's bad. Edge of town means danger, and Edward makes a note to himself to steer Levi away from the edge once they get there, even if that means they end up aimlessly circling the whole town.]

Whistling, you mean? Well, see, I used to be a sailor, and my crew would sing these songs while we were sailing on the high seas, [looking for plunder,] so I suppose it just stuck in my head.

[A corner of his mouth quirks upward.]

I can teach you the words, if you like. It's better if it's sung with company.
solitarysoul: commisioned art (Default)

[personal profile] solitarysoul 2023-09-18 02:37 pm (UTC)(link)
[He doesn't notice the steering, at least not yet.]

Yeah, that...it makes my head hurt.

[Sort of. But mostly it pulled him out of his thoughts and while that should have been a good thing given how much the Voice they contained, he sees it as an annoyance.]

...no. I don't...I dont do music.

[Anymore. He wasn't fit for it.]
jackdawvision: (crack ships into a million pieces)

[personal profile] jackdawvision 2023-09-23 03:54 pm (UTC)(link)
Oh. I'm sorry about that, lad.

[Still, better a headache than listening to the voice telling him you'll fail him just like you failed Jenny and Haytham, just like you failed Caroline and Mary.]

Really? I've never met someone who didn't, hm, "do" music. Even the worst people I've known have enjoyed a spot of music every so often.
solitarysoul: (piano)

[personal profile] solitarysoul 2023-09-23 04:00 pm (UTC)(link)
[In truth he there's music he likes and music he doesn't, but with the voice and the mood he's in that's not what's on his mind. His mother had played piano, she'd tried to teach him before her death. He retained none of it, and at the moment the idea of singing is about the same as the idea of playing an instrument. He's not fit for it he's not fit for anything. Only for killing. He'd done a lot of that.]

...I don't sing. I can't make music.