singmod: (Default)
methuselah ([personal profile] singmod) wrote in [community profile] singillatim2023-11-09 04:18 pm

nature offers a violence

NOVEMBER 2023 EVENT


PROMPT ONE — WHITEOUT: Methuselah makes an unexpected early return to Milton to warn Interlopers of an impending monster storm, and boy does it surely come.

PROMPT TWO — A CHOICE: Following the storm, sightings of a mysterious stag prompts a hunt down in the Basin and out in the Outskirts.

PROMPT THREE — REST MY WEARY BONES: While the storm causes a great deal of mess, it also uncovers some far more pleasant surprises. Hot springs.

WHITEOUT


WHEN: Early to mid-month.
WHERE: Milton.
CONTENT WARNINGS: extreme weather; storms; blizzards; themes of survival; possible character cold-related injuries; possible themes of peril.


In the times that he is no longer occupying the Community Hall in the center of town to help tend to the newcomers, Methuselah is out in the wilds. Despite his growing age, he is a hardened survivor, and has been more than accustomed to life living as a nomad, out in the thickest, deepest parts of nature. Sometimes he can be encountered, sheltered in a cave or out in the woods, huddled by a warm campfire, or busying himself with his latest game catch. He seems to be always on the move, never staying for too long, and never coming into town — unless it’s to begin preparations for the latest batch of new arrivals.

To see him returning to Milton outside of these times is a curious sight, and the grim expression he carries is enough to make anyone wary. Even his voice is grave. The warmth and kindness usually found in his expression is gone, replaced with a deathly seriousness. He doesn’t speak in jest.

"I am long used to this world and its weather, even with the changing times to more bitter nights." he will say. "I have seen the years rise and fall, too many to count. Please, I beg that you hear me with this— a storm is coming. Greater than some of you may have ever known. It is in the air, and we must prepare to see it through. We do not have much time. Three days, perhaps. But no more."

He will tell anyone and everyone; encouraging the word to be spread around. He will instruct on what needs to be done, what needs to be gathered. The storm will be long and hard, and will last for some time. With that, Methuselah will begin to prepare the Community Hall as a place of refuge with a stock of food, fuel and water to get through the storm. Interlopers will be free to join Methuselah and bunker down together, or can choose to bunker down on their own in their own homes, or with others.

You have only three days.

And sure enough, the storm comes. Maybe you can notice the signs too: the sudden updraft, the slow gathering of clouds, the drop in temperature, the changes of pressure in the air.

Halfway through the third day, the storm rolls in: a ferocious snow-storm unlike anything you’ve seen before. Even with the fading amount of daylight as mid-winter approaches, the sky turns as dark as night as will stay like night for the duration. Strong howling winds batter the town, and even the sturdiest of buildings creak and groan under the weight. Trees will be felled, some buildings might not fare the storm.

Relentless snow that falls so hard it’s a complete whiteout, and will be impossible to navigate if one were to step outside. Even then, it isn’t advisable. The temperature is bitter, with a frigid windchill. Going out in this kind of storm would be a death sentence. Staying out in it for longer than a half-hour will certainly kill you.

It would be best to wait it out, to huddle around warm fires in the darkness. It may certainly be a test of patience, depending on your choice of place to stay. The storm will last a full week, a stark reminder of what you are, the words you have heard in your arrival: thrown to Mother Nature’s mercy, the Interloper in her design.

But will you persist?

A CHOICE


WHEN: Mid-month, onwards to end of month.
WHERE: Milton Basin, Milton Outskirts.
CONTENT WARNINGS: survival themes; themes of hunting; possible animal death.


After the storm passes, there’s a certain kind of hush that falls upon Milton and its surrounding areas as Interlopers are left to pick through the wake. While the temperature certainly doesn’t get that much warmer, there’s days and nights of clear, calm weather — short afternoons of weak sunshine and nights of chilly peace, the moon hung high in the starry skies. Winter is drawing ever-closer, but it’s still for a little while.

In the early evenings, before the sun sets, there’s strange sightings of a particular white stag that can be found roaming the area — particularly down in the Milton Basin. It seems quite elusive, but there’s plenty of Interlopers that have been able to capture a glimpse over the coming days. Even Methuselah himself has seen this beast before, remarking there has long been tall tales of a ghostly stag that roams the Northern Territories and is said to bring good fortune to those who manage to hunt it down.

Perhaps you’re a little low on luck. Perhaps you’re feeling lucky. You’re going to find that stag.

Hunting down the stag, however, will take a great deal of patience and time. You might find yourself waiting several hours to wait for it to appear. Building a snow shelter, or hunkering down in some old shack might be needed in order to keep warm. But if you’re patient enough, and able to withstand the cold for long enough — the beast will soon make an appearance.

In the dying light of the day, it is there. It’s unlike any deer you’ve seen before: tall and majestic, with thick, soft fur of brilliant white. It almost looks ghost-like in some angles, it’s an incredibly beautiful creature. But it seems to have also noticed you, just as you have noticed it. It doesn’t dart away, however. Instead it stands before you, waiting for you to act.

You have a choice: slay the creature, or let it go.

It will not move until you make your decision, holding your gaze until you raise your weapon or until you lower it and give up your hunt. But there is a consequence to either action: if you choose to kill the stag, you will be rewarded with a sizeable bounty of venison. Eating said meat will help you feel fuller for longer, and the meat will keep for far longer than any other deer slain.

However, if you choose to spare the stag, the creature will lower its head, as if bowing to you. Then, it will disappear with a swirling of powdered snow. When you return home for the evening and go to sleep, the next morning you will find a gift at the foot of your bed: a pair of deerskin boots, or a deerskin blanket. These boots are supple, tough and waterproof — allowing for a great balance of mobility and warmth. The blanket is incredibly toasty, and will provide a great deal of comfort in the long nights ahead.


REST MY WEARY BONES


WHEN: Mid-month, onwards indefinitely.
WHERE: Milton Outskirts.
CONTENT WARNINGS: n/a.



The storm has blown in plenty of snow to make traversing the area much more difficult, but there’s something else of note that comes with its passing. While the storm has brought much devastation, and some places have been buried in snow drifts, plenty of snow in areas has been blown away, uncovering otherwise lost secrets within Milton. Clouds of what looks like steam can be noted not too far from town, towards the mountains of the north.

If Interlopers head to explore the clouds, they will find old trails leading up towards the mountains. It isn’t a particularly difficult journey, for once, and they will soon discover that the storm has blown away the previously blocked access to a cave. It appears that this is the right place.

The air is warm here, pleasantly so. Warm enough that hats and mittens and coats seem a little unnecessary. One might wonder if someone lives within, and that a great fire is stoked to keep the place warm. But there’s no one in sight, no sounds of life: human, animal or otherwise. If they press on, they will discover that the cave floor is well worn with footfall: plenty of people have come here before, and the reason why is soon revealed.

The air grows even warmer, and more humid. The space opening to reveal small pools of slow-flowing water, warm water. The stone houses a natural hot spring, and following the cave out the other side will lead to another space in the rock open to the air, where there are even larger pools of warm water, perfectly sized and deep enough to bathe in. It seems that this place was frequently used by the people of Milton, where their life of hardship could be forgotten for an hour or two.

The water is pleasantly hot, and incredibly inviting. After so long in the freezing cold without modern appliances and utilities, a natural hot spring sounds like an absolute luxury.

FAQs

WHITEOUT


1. Characters are free to play around with this prompt how they want. Maybe they're dumb enough to go into the cold and get injured or sick. Maybe they're stuck in the Community Hall for the week. Fights might break out as tensions run high whilst everyone's stuck together, or maybe you're actually having a nice time.

2. For those stuck in the Community Hall: there are board games and old school textbooks stored in cupboards. There is also a piano.

3. A floorplan of the Community Hall can be found here.

A CHOICE


1. .... Yes, you can pet the ghost stag.

2. Characters will get one choice only with the ghost stag, meaning they can't keep going back to find it to get extra gifts.

3. If characters can't agree on a course of action, whoever acts first will get their gift. The second character will have a chance to try again another time.

4. If both characters agree on sparing the stag, but players want different gifts (ie. one player wants the boots and one wants the blanket), characters will get the gift the player wants their character to receive.

REST MY WEARY BONES


1. The hot springs will now be a permanent fixture in the Milton Area, enjoy!
burying: (002)

[personal profile] burying 2024-01-23 04:15 pm (UTC)(link)
[ Thank Christ for that. Even with the revelation of Bigby being... less than completely human — Kieren's still a little wary with his own situation. A few people know, but it's— well, when you aren't okay with what you are, how can you expect other people to be...? ]

Well that's... weirdly normal. [ There's still a New York City, and his expression is that of open surprise. He doesn't know, he's probably expecting it to be some kind of... fantasy land. Sorry, Bigby. ]

Yeah, that's understandable. [ SO INCREDIBLY UNDERSTANDABLE. ] So you're, what... some sort of demi-god? Wind... demi-god..?
Edited 2024-01-23 16:15 (UTC)
bigbaddy: (002)

[personal profile] bigbaddy 2024-01-28 10:31 pm (UTC)(link)
[ He seems to consider this for a moment, before answering with: ]

Kind of. [ It's not like it's wrong, after all. Even if it's not the way he usually thinks of himself, he is still the son of the North Wind, for better or worse. ] But that's not what people call me.

[ Might as well get the whole truth out here, he figures, if they already got this far. Even if he's sure Kieren will find the full truth even more ridiculous than just this. ]

They have fairytales where you come from, right? [ Surely they do. Even with the amount of worlds Bigby has seen represented in this place, everyone he's asked that has told him they do. It must be something consistent, like the Homelands leaking out into the minds of authors everywhere. ] Those stories aren't all just made up. They're about people who really exist out there somewhere. Like me.

[ He pauses a moment, as if giving that a moment to sink in, and then adds: ]

I'm the one they call the Big Bad Wolf.
burying: (pic#14702846)

[personal profile] burying 2024-02-06 07:19 pm (UTC)(link)
[ Kieren nods at the question. Well yeah, of course he has. But he's soon frowning as Bigby continues — they're... real? Fairytales, or rather, the people behind them... are real?

And Bigby is the Big Bad Wolf.

It startles a laugh out of him. More incredulous than anything, like he can't actually believe what he's hearing. Because of course he's heard of the Big Bad Wolf, of course he has. He's heard all the fairytales, as a kid. ]


Sorry— [ He genuinely means that. He doesn't mean to laugh. He just... doesn't know how else to react. How's he supposed to act to someone telling him he's legit a fairytale character. ] Sorry, I don't mean to— I'm just.

[ He groans, carefully pressing the heels of his hands to his ends. ]

God, as if this place couldn't get any more weird. And like, I'm— I'm not doubting you for a second since— [ Everyone's from different places, here. And he's a zombie. What's not to say there's a world where the characters of fairytales are real? ] I swear down, it'll be aliens next. Wait, is there aliens here?
bigbaddy: (003)

[personal profile] bigbaddy 2024-02-11 10:46 pm (UTC)(link)
[ At least Bigby doesn't seem really offended by the laugh. Sure, maybe he looks a little awkward for a moment, since that sure is one way for someone to react to learning who you truly are, but it doesn't really go beyond Bigby's lips being tightly pressed together for a moment.

At least Kieren believes him, which is still better than the times where people demand he proves himself, like being a wolf is some sort of circus trick you can show off. Bigby will take a laugh over that, even if it's still not perfect. ]


I don't think so. [ He adds to that last question, a little dryly, though his tone takes on perhaps a bit more seriousness as he adds the followup question of: ] Do you really think it's that strange? What I am?

[ P-Please, Kieren, just a little bit more respect for people's identities..

Even if Bigby kind of understands his reaction from his own point of view of Kieren as a perfectly mundy person. He knows nothing about the zombie deal, after all, so he figures it's probably just strange to Kieren since he may not have seen too many strange things before he ended up here. ]


To me it's just normal, you know. It's my life.
burying: (pic#17005383)

[personal profile] burying 2024-02-29 04:29 pm (UTC)(link)
Sorry, I promise I'm not taking the piss out of you. [ He's really not! ] I didn't mean to laugh. Like you're good, seriously.

[ God, he wishes he could explain properly. He spends so long worrying about people finding out he's a zombie and here's Bigby with his whole deal. He's not the only person here who's less than human. ]

It's just— It's like... 'why not', you know? This place is just— [ He gestures vaguely, you know. ] Why not have some demi-god kind of deal deal thrown in the mix too, yeah? Honestly kind of makes sense, in a way.

I feel like if you don't laugh, you just... cry. You know what I mean?
bigbaddy: (011)

we can wrap this one here! to make some room for future threads..

[personal profile] bigbaddy 2024-03-04 10:23 pm (UTC)(link)
[ Usually the man would dryly remark that he doesn't think his true nature is really anything to cry about, but.. it's not like Bigby is stupid. He can catch onto the fact that there's a little bit of something more to Kieren's words. What that something is, he can't exactly tell, but there's something.

Maybe the other just had a hard time back home. It wouldn't surprise Bigby. A whole lot of people have hard times all the time. ]


Fine. Guess I'll be alright then with you laughing at me this once. [ His tone is a little lighter as he says it, making a vague hand gesture, like he's brushing off the laughter as no big deal. ]
burying: (pic#17005378)

sounds good!

[personal profile] burying 2024-03-13 08:19 pm (UTC)(link)
Promise it's not gonna be a habit. [ Kieren smiles, shaking his head.

And then he adds, a little teasingly — calling back to start of their conversation: ]


Besides, I'd probably be the one ending up getting thrown across the bar and I definitely don't fancy that.

[ Since, honestly, Kieren's a twig. He's got nothing on Bigby. ]