methuselah (
singmod) wrote in
singillatim2023-11-09 04:18 pm
Entry tags:
- *event,
- alluri rama raju: xil,
- bigby wolf: jelle,
- cornelius hickey: kates,
- dean winchester: verna,
- edward little: jhey,
- harry goodsir: karin,
- jack kline: jean,
- jason mcconnell: balsam,
- kate marsh: cheryl,
- kieren walker: cheryl,
- knives: lassie,
- la'an noonien-singh: amy,
- levi jordan: cirape,
- louis de pointe du lac: tea,
- max mayfield: jean,
- rei ayanami (ii): floral,
- rorschach: shade,
- thomas jopson: kota,
- tim drake: fox,
- vash the stampede: fen,
- vash the stampede: fyn,
- wynonna earp: lorna
nature offers a violence
NOVEMBER 2023 EVENT
PROMPT ONE — WHITEOUT: Methuselah makes an unexpected early return to Milton to warn Interlopers of an impending monster storm, and boy does it surely come.
PROMPT TWO — A CHOICE: Following the storm, sightings of a mysterious stag prompts a hunt down in the Basin and out in the Outskirts.
PROMPT THREE — REST MY WEARY BONES: While the storm causes a great deal of mess, it also uncovers some far more pleasant surprises. Hot springs.
WHITEOUT
WHEN: Early to mid-month.
WHERE: Milton.
CONTENT WARNINGS: extreme weather; storms; blizzards; themes of survival; possible character cold-related injuries; possible themes of peril.
In the times that he is no longer occupying the Community Hall in the center of town to help tend to the newcomers, Methuselah is out in the wilds. Despite his growing age, he is a hardened survivor, and has been more than accustomed to life living as a nomad, out in the thickest, deepest parts of nature. Sometimes he can be encountered, sheltered in a cave or out in the woods, huddled by a warm campfire, or busying himself with his latest game catch. He seems to be always on the move, never staying for too long, and never coming into town — unless it’s to begin preparations for the latest batch of new arrivals.
To see him returning to Milton outside of these times is a curious sight, and the grim expression he carries is enough to make anyone wary. Even his voice is grave. The warmth and kindness usually found in his expression is gone, replaced with a deathly seriousness. He doesn’t speak in jest.
"I am long used to this world and its weather, even with the changing times to more bitter nights." he will say. "I have seen the years rise and fall, too many to count. Please, I beg that you hear me with this— a storm is coming. Greater than some of you may have ever known. It is in the air, and we must prepare to see it through. We do not have much time. Three days, perhaps. But no more."
He will tell anyone and everyone; encouraging the word to be spread around. He will instruct on what needs to be done, what needs to be gathered. The storm will be long and hard, and will last for some time. With that, Methuselah will begin to prepare the Community Hall as a place of refuge with a stock of food, fuel and water to get through the storm. Interlopers will be free to join Methuselah and bunker down together, or can choose to bunker down on their own in their own homes, or with others.
You have only three days.
And sure enough, the storm comes. Maybe you can notice the signs too: the sudden updraft, the slow gathering of clouds, the drop in temperature, the changes of pressure in the air.
Halfway through the third day, the storm rolls in: a ferocious snow-storm unlike anything you’ve seen before. Even with the fading amount of daylight as mid-winter approaches, the sky turns as dark as night as will stay like night for the duration. Strong howling winds batter the town, and even the sturdiest of buildings creak and groan under the weight. Trees will be felled, some buildings might not fare the storm.
Relentless snow that falls so hard it’s a complete whiteout, and will be impossible to navigate if one were to step outside. Even then, it isn’t advisable. The temperature is bitter, with a frigid windchill. Going out in this kind of storm would be a death sentence. Staying out in it for longer than a half-hour will certainly kill you.
It would be best to wait it out, to huddle around warm fires in the darkness. It may certainly be a test of patience, depending on your choice of place to stay. The storm will last a full week, a stark reminder of what you are, the words you have heard in your arrival: thrown to Mother Nature’s mercy, the Interloper in her design.
But will you persist?
A CHOICE
WHEN: Mid-month, onwards to end of month.
WHERE: Milton Basin, Milton Outskirts.
CONTENT WARNINGS: survival themes; themes of hunting; possible animal death.
After the storm passes, there’s a certain kind of hush that falls upon Milton and its surrounding areas as Interlopers are left to pick through the wake. While the temperature certainly doesn’t get that much warmer, there’s days and nights of clear, calm weather — short afternoons of weak sunshine and nights of chilly peace, the moon hung high in the starry skies. Winter is drawing ever-closer, but it’s still for a little while.
In the early evenings, before the sun sets, there’s strange sightings of a particular white stag that can be found roaming the area — particularly down in the Milton Basin. It seems quite elusive, but there’s plenty of Interlopers that have been able to capture a glimpse over the coming days. Even Methuselah himself has seen this beast before, remarking there has long been tall tales of a ghostly stag that roams the Northern Territories and is said to bring good fortune to those who manage to hunt it down.
Perhaps you’re a little low on luck. Perhaps you’re feeling lucky. You’re going to find that stag.
Hunting down the stag, however, will take a great deal of patience and time. You might find yourself waiting several hours to wait for it to appear. Building a snow shelter, or hunkering down in some old shack might be needed in order to keep warm. But if you’re patient enough, and able to withstand the cold for long enough — the beast will soon make an appearance.
In the dying light of the day, it is there. It’s unlike any deer you’ve seen before: tall and majestic, with thick, soft fur of brilliant white. It almost looks ghost-like in some angles, it’s an incredibly beautiful creature. But it seems to have also noticed you, just as you have noticed it. It doesn’t dart away, however. Instead it stands before you, waiting for you to act.
You have a choice: slay the creature, or let it go.
It will not move until you make your decision, holding your gaze until you raise your weapon or until you lower it and give up your hunt. But there is a consequence to either action: if you choose to kill the stag, you will be rewarded with a sizeable bounty of venison. Eating said meat will help you feel fuller for longer, and the meat will keep for far longer than any other deer slain.
However, if you choose to spare the stag, the creature will lower its head, as if bowing to you. Then, it will disappear with a swirling of powdered snow. When you return home for the evening and go to sleep, the next morning you will find a gift at the foot of your bed: a pair of deerskin boots, or a deerskin blanket. These boots are supple, tough and waterproof — allowing for a great balance of mobility and warmth. The blanket is incredibly toasty, and will provide a great deal of comfort in the long nights ahead.
REST MY WEARY BONES
WHEN: Mid-month, onwards indefinitely.
WHERE: Milton Outskirts.
CONTENT WARNINGS: n/a.
The storm has blown in plenty of snow to make traversing the area much more difficult, but there’s something else of note that comes with its passing. While the storm has brought much devastation, and some places have been buried in snow drifts, plenty of snow in areas has been blown away, uncovering otherwise lost secrets within Milton. Clouds of what looks like steam can be noted not too far from town, towards the mountains of the north.
If Interlopers head to explore the clouds, they will find old trails leading up towards the mountains. It isn’t a particularly difficult journey, for once, and they will soon discover that the storm has blown away the previously blocked access to a cave. It appears that this is the right place.
The air is warm here, pleasantly so. Warm enough that hats and mittens and coats seem a little unnecessary. One might wonder if someone lives within, and that a great fire is stoked to keep the place warm. But there’s no one in sight, no sounds of life: human, animal or otherwise. If they press on, they will discover that the cave floor is well worn with footfall: plenty of people have come here before, and the reason why is soon revealed.
The air grows even warmer, and more humid. The space opening to reveal small pools of slow-flowing water, warm water. The stone houses a natural hot spring, and following the cave out the other side will lead to another space in the rock open to the air, where there are even larger pools of warm water, perfectly sized and deep enough to bathe in. It seems that this place was frequently used by the people of Milton, where their life of hardship could be forgotten for an hour or two.
The water is pleasantly hot, and incredibly inviting. After so long in the freezing cold without modern appliances and utilities, a natural hot spring sounds like an absolute luxury.
FAQs
1. Characters are free to play around with this prompt how they want. Maybe they're dumb enough to go into the cold and get injured or sick. Maybe they're stuck in the Community Hall for the week. Fights might break out as tensions run high whilst everyone's stuck together, or maybe you're actually having a nice time.
2. For those stuck in the Community Hall: there are board games and old school textbooks stored in cupboards. There is also a piano.
3. A floorplan of the Community Hall can be found here.
1. .... Yes, you can pet the ghost stag.
2. Characters will get one choice only with the ghost stag, meaning they can't keep going back to find it to get extra gifts.
3. If characters can't agree on a course of action, whoever acts first will get their gift. The second character will have a chance to try again another time.
4. If both characters agree on sparing the stag, but players want different gifts (ie. one player wants the boots and one wants the blanket), characters will get the gift the player wants their character to receive.
1. The hot springs will now be a permanent fixture in the Milton Area, enjoy!

millions knives | trigun maximum
[when he hears the announcement about the upcoming storm with only three days to prepare, naturally he feels some level of concern. intensive weather patterns were nothing he wasn't familiar with, having experienced a fair share of sandstorms so severe that rolling clouds of sand and wind blotted out the skies for days. newly formed dunes to swallow down the storm's victims, bodies worn down to bone and dust by sands that knives would be picking out from between his teeth and scalp for days to come after the clouds had parted again. now, here he was at the opposite end of such fiercely hostile weather preparing as much as he could, not for himself but for the two sheltered with him in the church.
over the next three days, knives can be found travelling between the outskirts of the woods checking on traps set for rabbit and squirrel, the basin with his fishing gear, and the church. in between these areas, he makes a few stops by the community hall to take advantage of the larger kitchen to skin the animals he brings back. his work with the skinning blade is exceptional for someone with little experience in such things, the blade gliding over bloody fat and sinew as he parts away the outer fur and skin. he takes time to clean each animal and fish over the sink basins, blood and fish scales diluted with the thin trickle of water from the faucet curving into a spiral down the drain.
later, when he finishes cleaning up after himself in the kitchen, for whatever reason he finds himself seated at the piano. his fingers ghost over the piano keys, testing a few before finally starting to play.]
[ b - a choice ]
[knives isn't interested in the stag when rumors of it start to spread around town. when he heads out to the basin with his fishing equipment stowed away in the canvas bag slung over his shoulder, it's with the intention of replenishing the food stores back at the church. they had survived, somehow, even with vash sneaking out to try and brave the storm in search of anyone else caught outside. knives had been furious, to be extremely mild about it.
he's armed with a sheathed sickle hanging off his belt by his side and a small pickaxe he uses to chip away at the ice until he hits icy water. the stag, whenever it appears, either before he is joined by company or after, does capture his attention. his fingers curl tight around the handle of his axe as he watches it watches in return.]
[ c - hot springs ]
[the discovery of the hot springs is a blessed surprise and one knives fully intends on utilizing to fight against the constant chill he's learned to... deal with.
when it comes to his own body, knives isn't modest. there's little hesitation in stripping down to nothing, his body pale and devoid of the immense amount of scars his twin, vash, has covering his own body. if there are others around, he pays them no mind as he slides into the water. the heat and steam are nice little comforts, muscles sore from long treks through the snow and constant activity.
there's a very good chance he will start dozing while soaking, face flushed hot as a fever as he begins to nod off. is it okay to pass out in a hot spring?]
[ d - wildcard! ]
[got an idea or want something different? let's do it! my plotting comment is here and i can be reached via discord @ experiments for further plotting!]
Whiteout
So he finds a seat and listens. He won't say anything at least until the song is over.]
whiteout
Killing so freely leaves a bad taste in Louis's mouth. The last shreds of his humanity.
Finally Louis had to give in and admit he couldn't survive on his own. He trekked from his home to the Hall--and nearly died in the process. He's huddled here in a blanket and keeping to himself. His eyes are too bright, too watchful, too hungry.
Louis is thankful for a distraction from his thirst. He waits until the song finishes.
"Chopin," is all he says dreamily with melancholy. There's a distinctive plaintiveness to Chopin that resonates with Louis.
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He is thankful for the piano. It is grossly out of tune and some of the keys stick when he plays them, but it's certainly better than having only his thoughts and memories to keep him company.
As he finishes the song, flexing his fingers idly, he glances over to Louis. For a moment it seems he isn't going to respond, but surprising himself, he does.
"Do you have a favorite?"
cw: reference to poor mental health
"Kinda hard when a guy don't name his songs anything other than Opus 28, Prelude Number... 15. Hope I got the number right."
Memory is a monster. Louis approaches the piano. It's technically everyone's piano, but he still feels a little trepidatious about entering a strange man's space to poke experimentally at a few keys until he finds the opening notes. His hands are slim and uncalloused. Then he steps smoothly back, and his hand returns to his blanket.
"It's nice. People think it's about rain. He wrote it during a storm while he was havin' a breakdown."
Cheery.
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His reasons are layered and down at the very bottom of it all, Knives simply wanted to play something. His fingers itched to move across familiar keys, the flurry of noise inside his head drowned out by scores he'd played hundreds of times by now.
As Louis plays the first few notes, Knives simply hums as he picks up the notes after Louis steps back again. "I see. This song has another name, too." He says as he continues to play and despite the state of the piano, his movement over the notes is near perfect. "'Raindrop' is a fitting, but simple name."
lmao fuck i forgot to link the song, i'm so good at rp
"Keepin' it simple is best."
And then he's silent again, eyes half lidded as he listens. It's not a long song, but in his opinion it's just as long as it needs to be. A deceptively soft beginning, a dramatic shift to minor key, and a sublime return to calm. The passing of a storm.
"In all this snow, I miss the rain. Never thought I'd say that. You know, when it storms hard enough, we get rain sideways down in New Orleans."
jail, jail for a thousand years
"I've never experienced rain." While the song has ended, Knives continues to play a smaller tune, something that would keep his fingers busy even as they spoke. "Nor snow, before arriving here. Precipitation of any sort falling freely from the skies would be quite the spectacle where I came from."
His fingers still over the keys, turning his head to study Louis.
"New Orleans... Is it French?"
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Knives speaks while playing something else, so Louis takes the invitation to pick up the conversation. (He much less takes it and more takes off running with it.)
"That, Spanish, and a whole lot of other things. You ain't never heard of it? Louisiana, the South, United States? Used to be called la Nouvelle-Orléans." Despite the American accent that comes with it, the French still springs out easily. "People came there--or were stolen--had kids, and then you get Creole men like me. It might be in the US now, but Paris is the mother of New Orleans. And before that, it belonged to the Native nations--Choctaw, Natchez, Caddo..."
Louis surmises that Knives will have heard of Paris, at least. And, with the typical love of someone from a unique city, he makes the distinction between it and the country it resides in, the various peoples who have shaped it, and his own place in it, regardless of whether Knives understands him or not. They are things he simply must say to keep them alive in this cold wasteland.
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Knives hums in acknowledgment in between Louis' talking, idle fingers teasing the keys until another song begins to slowly bloom. "I am familiar with the country and its states," His playing slows close to a stop as he stares down at the keys, the tips of his fingers dusted pink from the slight chill away from the fireplace. "Such an ugly, bloody history." Built upon the backs of those who couldn't fight back, outnumbered in strength and size.
A familiar story, played out over and over again through the centuries. Humans could pick their weight in victims to fuel their achievements.
He starts to play again, picking up where he had left off a moment ago.
"Can you speak French yourself?"
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I completely forgot what was happening, Louis so pretentious...
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b
The problem is that he hadn't considered quite yet how those plans might shift if there was suddenly someone else there too. Maybe it shouldn't even be surprising - surely the entire town would've heard the talk about the stag, and with the things that were being said about it, surely more people would have tried to look for it. They can use everything they can get by in town, especially with the storm only just having happened.
Yet he doesn't speak up right away - maybe worried the stag will just startle and run off if he speaks up to the other man present.
But a moment passes. Then another one. The stag - for some reason - doesn't run, even though Bigby can tell both he and the other present are keeping their eyes on it.
So maybe talking won't ruin it. ]
What were you going to do?
[ When he speaks up, it's to Knives, not the creature. ]
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he twirls the handle of the pickaxe in his hand slowly, contemplating.]
It's suspicious.
[too easy, and with the way it watched them in turn makes him pause.]
It could be bait.
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But, even so-- ]
It's the first lead we've had in a while.
[ Even though the last lead Bigby investigated did turn out to be nothing more than yet another trick for them to deal with. This could be like that too. ]
What else are we gonna do? Just ignore it? Let our chance slip away?
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[regardless of how he looked at it, the situation reeked of trap. whether it was one that was relatively harmless, if not infuriating to deal with, or one that would have them close to death by the end of the day, he couldn't be certain.
his grip tightens on the axe handle, glancing to his new companion in this unfortunate stalemate.]
Don't misunderstand me; I won't stop you if you choose to kill it. [even as limited as resources are here, knives could still feed his brothers with the meager fish and game he catches. his mortality meant now he had to exercise a greater deal of caution when faced with... the unknown. especially when that unknown was more than happy to see him dead.] Nor will I take what would be rightfully yours. If you are successful, that is.
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Bigby is still keeping an eye on the stag, but considering it doesn't seem to be making any attempts at all to move away from them, he also turns an eye towards the other person here.
Because as much as he's interested in the lead that's represented by the stag - along with its risks, as the other is rightfully pointing out - there's also something about the other's words that interests him.
After all, Bigby isn't really used to getting so much trust from someone. If one could even call this trust-- but it still goes beyond what he usually gets. ]
Why?
[ A simple question, but Bigby is genuinely interested in the answer. Why wouldn't want the other want to take the prize from him, given the opportunity? It's how most people work, learned through past experience. ]
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[knives still had his pride, whatever was left of it at the end of everything. there would come times when he would have to swallow back that bitter pill in return for necessities, promised safety for his family - but this was not a situation where he would have to set that aside. not yet.
his head turns to regard bigby with a levelled gaze, brows set in a stern line. he could believe knives or not, it didn't matter much to him.]
And I know my brother would throw a fit if I returned with stolen goods. I'd rather avoid that headache altogether.
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[ There's some surprise in his voice. It's the reason Bigby voices the question in the first place, really. He knows it's not great timing - though he can tell the stag still isn't about to move, not a twitch in that creature's legs to indicate anything of the sort - but it catches him off guard enough that he's asking before he even consciously realises it.
It's just strange. A place like this, randomly taking people here from all sorts of different worlds, yet it just happens to take two brothers?
What are the odds? ]
Here?
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[there's certainly something serendipitous to the situation. out of every universe, every world, every possible reality, he would wind up by his brother's side once again. whether this was some kind of purgatory, paying for penance in exchange for biting cold and a bleak scenery painted by whatever forces brought them here to begin with, knives took it all as a sign.]
His name is Vash.
[technically, there were two - two brothers, differentiated by the color of their hair, the way they spoke, how they acted... it was headache-inducing at times, but they were family.]
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oh gosh, don't worry about being late! just thank you for getting back to the thread! c:
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hot springs
if it's any consolation, even sitting near one of the pools is nice - the steam rising from it giving a pleasant contrast to the freezing wind that's blowing up the hill and ruffling through his hair, making vash shiver before he crouches down at the edge of the pool, tugging off his glove so he can run his fingers through the hot water. how does it manage to be so hot? there must be some kind of faultline running underneath, or ... ]
Ah! Watch out!
[ it is only by sheer instinct that has vash reaching out, grabbing hold of the other's shoulder to straighten him up again before he submerges completely into the hot water. it is only after, with both of his hands cradling the other's head upright, that vash realises who it is - and he very nearly drops his hold. ]
N... Knives?? Hey! Wake up!
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'm not asleep... Stop yelling.
[he slides his palm over his face before looking over to fix vash with a flushed, but inquiring glower.]
What are you doing?
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[ he is, though.... but vash obediently drops his voice lower anyway, although he doesn't loosen the grip he's got around the other's head and shoulder even if knives might brush them away, much like a stubborn vine clinging to crumbling wall. ]
You were about to drown, [ at least the normal, skittish anxiety has been overlayed with something very near exasperation, as vash patiently waits for the other to be a little more conscious of his surroundings. ]
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[he grumbles, voice thick with attempted sleep as his mind attempts to come back online through the haze of steam and heat currently melting the space between his ears. he tilts his head back, eyes closing for a moment as he exhales through his nose. vash's hands burn a different kind of heat against his skin, leaning unthinkingly against the non-flesh one. the cooler metal a small relief.]
You'll sweat through your clothes if you stay here like that.
[if he has to suffer through vash's fussing then at least join him!]
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that doesn't mean he's given up, by the way - just call it some kind of a futile, useless bit of ceasefire. vash probably has better things to worry about than that at this current moment, as knives drops the bomb. ]
Um - no! I'm fine like this! What do you mean? Everything is okay!
[ want to count how many lies he's just told in the span of a heartbeat? ]
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it was a decision knives left to his brother, a delicate situation not suited for his callous touch. v's tightening grip tells him enough that he isn't all that pleased by his sardonic tone and ignores the way v's narrowed gaze burns a hole through him for all of a moment. he hums, obviously not buying whatever v is trying to sell to him. he's never had the patience for the pathetic shows vash like to put on and that sentiment extended to v.]
Join me or leave. I've seen everything you're trying to hide anyway. [he exhales a deep sigh, head still leaning into v's hand as he sinks in a little more under the water.] Shame if you left and I fell asleep again. [a small hum, tone almost teasing at v, a verbal jab at his side. his eyes fall shut as if he really might nod off again.]
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so vash instead concentrate on the way his palm presses against the high line of knives' cheekbone; the bottle green gleam of the metal fogged over by the steam pressed to flushing skin. the weight of his head against the knobby bend of his knees as he steadies the other with another barely audible sigh of breath.
it maybe occurs to him that he has never been this close, before. since before. past and present. the realisation stings like getting hit with the frozen air. it doesn't make it any better. ]
Is that supposed to make me feel better?
[ he tries. he really does. the laugh comes out right. the right tone and the way his eyes crinkle around the edges, they are pitch perfect from practice. it is posed like a question, but isn't. ]
I'm okay here.
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